![]() The Patapon are a tribe of anthropomorphised disembodied eyeballs, who you’ll guide with a series of established drum beats. That’s really as much as you need to know about the where, the whats and the whys, because Patapon is a game all about the how. In this land they meet new enemies, the Karmen and the Akumapon, who they’ll have to vanquish to save the princess and find Earthend. Narratively it follows the first game but starts with the Patapon’s ship crashing on a strange new land as they continue to make their way to Earthend to gaze upon its wonders and be granted eternal bliss. A direct sequel to the previous game, Patapon 2 once again puts you in the role of The Almighty. The result is that anything that’s pre-rendered looks a little muddy and murky, especially when blown up to fit great big 4K televisions.īeyond that, it’s exactly as it was on the PSP, but crisper. As with other PSP remasters like Patapon and Loco Roco though, the original data from which the cut-scenes and videos were made seems to have been lost to time, so they’re stretched from the PSP’s lowly resolution to fit modern screens. Like the first game it’s a simple remastering, which means that the rendered graphics have been upscaled to support 4K resolutions. Now the second game in Japan Studio’s Patapon series has found its way to the PlayStation 4. ![]() The original game was such a charming experience that having it available, even if just moderately shinier, was a treat. It instead effectively stretched the brilliant and delightful little game onto a bigger screen and while that sounds dismissive, it certainly is not. ![]() A decade after the little warring eyeballs marched to the beat of their own drum and took the PlayStation Portable by Storm, Patapon was reborn on the PlayStation 4 in a remaster that did little new. ![]()
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